World first of “Alone in the Darkness” a possible exploit

We reported last week that a guild named Exodus on the US realm of Ysondre had come out of nowhere to topple the world first of the Heroic: Alone in the Darkness achievement, which requires that you bring down the biggest bad currently in the game, Yogg-Saron, with no help from any of the Keepers in Ulduar. But not so fast, says Serennia over at WoWRiot — over on their forums Ensidia is claiming that Exodus used an exploit, and that their kill doesn’t count at all. Apparently, having Thorim help on the fight keeps the “Immortal Guardians” in the last phase of the fight from being a problem, and without Thorim, you have to not only do the fight without his extra 10% damage bonus (each Keeper ups your DPS that much), but you have to deal with the Guardians messing up your melee classes, and oh yeah: they both heal and get healed by Yogg. Not that it’s impossible to do it, but it’s definitely not easy, and Ensidia claims that Exodus found a known exploit that allows you to evade the Guardians out completely, thus turning the last phase into a straight tank-and-spank, obviously much easier. After that, it gets into some guild back and forth

Encrypted Text: The Lumberjack Rogue

Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we talk VERY tongue-in-cheek about the upcoming addition of Axes to the Rogue arsenal. As it turns out, my cynicism last week was completely unfounded. I had assumed Death Knights would be getting the new weapon skill that Blizzard had thrown up for grabs, and that we’d have yet another class rolling on Fist weapons. However, Rogues were the recipient of this new buff, and we’ll now be able to use Axes in the upcoming patch! While many of the old Rogue veterans may put the kibosh on using anything that’s not a dagger, I’d like to see us take the opportunity to embrace this change. Orc Rogues will be able to take full advantage of Axe Specialization (which will actually include Fists in 3.2), and it opens up the door to an entirely new playstyle that I like to call ‘The Lumberjack‘. You’ll see what I mean, after the cut. If you heard me on the WoW.com podcast last weekend, you might’ve caught me mentioning the absolute lack of appropriate end-game axes available for

Ming tackles Patch 3.2’s resilience change

Despite his sometimes-crass way of getting his point across, Ming is one of the best PvP bloggers around these days. When the Patch 3.2 patch notes revealed the upcoming change to resilience, I was hoping to hear his take on it. He delivered! If you haven’t seen the patch notes, Resilience in Patch 3.2 will lower incoming damage across the board in addition to its protection against critical strikes. By Ming’s estimates, after all other factors have been taken into consideration, the change will bring a net difference of an added 10% damage reduction in the upcoming Season 7. That number probably doesn’t seem like a lot to people who don’t set foot into the arena at all, but for people who arena seriously and competitively, it will be a game changer. The developers’ stated goal is to slow down the pace of the arena, and this change will do exactly that. An extra 10% buffer on survivability has the potential to absolutely be the difference between a one minute game and a five minute game. It has the potential to be the difference between a gib and a last second defensive save. As has been stated, it’s possible to die in the span of one GCD, and

Two Bosses Enter: Chrono-Lord Epoch vs. Volkhan

Two Bosses Enter … but only One Boss Leaves, in WoW.com’s series of fantasy deathmatches. This season’s bosses hail from the five-man instances of Wrath of the Lich King. It’s the day that time stood still: Chrono-Lord Epoch (The Culling of Stratholme) versus Volkhan (the Halls of Lightning). Who’ll stop who (/snicker) in this week’s five-man Wrath boss deathmatch? Here’s the setup: Assume that the Chrono-Lord and Volkhan share similar levels, health pools and a comparative overall damage output (including Volkhan’s golems). Prince Arthas Menethil is not a part of this encounter. This match takes place in neutral territory (although we’ll allow Volkhan an anvil to create his golems). Don’t get caught up in game mechanics and what actual players might do in each encounter. Focus on the three S’s: style, story and scale. What do you think would happen during this battle? Post your theory on how the action will go, then cast your vote for who you think will be left standing at the end. Chrono-Lord Epoch Tick tock, tick tock… Not quick enough! Let’s get this over with. Chrono-Lord Epoch, the third

The Daily Quest: That’s right, walk away

We here at WoW.com are on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere. Mend Pet has Ten Do’s and Don’t’s of Misdirection. The Hunter blog QQ Pwn More takes a look at Survival versus MM for Ulduar fights. Another great Honors Code post, the 969 Paladin Threat Rotation. Amongst other things, World of Ming has some tips on how to maintain your interest in WoW. Ever wonder what the WoW Devs do during maintenance? Ghostcrawler tells all.

WoW, Casually: Tips for leveling on a PvP realm

Robin Torres writes WoW, Casually for the player with limited playtime. Of course, you people with lots of playtime can read this too, but you may get annoyed by the fact that we are unashamed, even proud, of the fact that beating WoW isn’t our highest priority. Take solace in the fact that your gear is better than ours, but if that doesn’t work, remember that we outnumber you. Not that that’s a threat, after all, we don’t have time to do anything about it. But if WoW were a democracy, we’d win. I have played on a PvP server for years, so I can tell you with authority that I cannot recommend choosing a PvP realm if you have limited playtime. PvE servers have it so much easier as far as questing solo in contested territories. I can only imagine how much easier it would be to quest in zones like Hillsbrad Foothills and Stranglethorn Vale without the fear of being ganked every few minutes. And as you can see above, my time in Borean Tundra hasn’t been exactly gank-free. But there are at least three reasons to join a PvP server as a casual player: You love PvP. Captain Obvious says that if PvP is your idea of fun, no matter how much time you

Blizzard launches Ulduar Bosstiary

Although this comes a little late for a few players, not everybody is raiding Ulduar yet, and those that are haven’t necessarily cleared it. To help appease your curiosity about what creatures lurk within the latest raid, or if you simply want to know a bit about the background of the guys that have been handing you purples recently, check out Blizzard’s latest web feature, the Bosstiary. It’s an interactive map of Ulduar (same graphics as the in-game map), and if you click on any of the boss icons, it pops up a little paragraph about the boss. For instance, did you know that Auriaya is Ulduar’s archivist? Makes sense – librarians love cats. Also, apparently Kologarn was created by Ignis. I guess Iggy must have been a big Monty Python fan. I think this is a neat way to learn a little more about the story behind the bosses. I hope they continue doing this for raids to come.

Breakfast Topic: If you could add one new feature

A couple months ago, we asked if you could add one new game mechanic to WoW, what would it be? This morning, I’d like to ask what you’d pick if you could add one new feature. Some common requests: Player/guild housing Ability to be in multiple guilds simultaneously Ability to start a character at a higher level than 1 (like Death Knights) Mounted combat Cosmetic gear (ability to have one set of gear equipped, and another set displayed) I’m sure there are more commonly desired features that I just haven’t thought of yet. Me, I’m really excited about the PvE arenas that I hope are coming in patch 3.2. Aside from that, I suppose I’d like to be able to start alts at a high level. I like leveling well enough, but 1-40 is simply tedious. Characters haven’t really come into their own yet, and those zones are pretty underdeveloped. What new feature would you want to add to WoW?

Nourish, a WoW recipe blog

Blogger and WoW.com friend Pixelated Executioner has introduced a brand new blog project — he’s working with a few other folks in the community on a new blog called Nourish, dedicated to providing some fun and relatively easy WoW-related recipes for real food. It all originally started over on Twitter, where a few of them decided to come up with some WoW-themed dish names, but eventually it escalated into the idea of an actual set of recipes, with the added bonus of getting some WoW players some real homemade food to eat as well (you can only go so far on Doritos and Mountain Dew, after all). There’s only two recipes so far (both submitted by another friend of ours, Cadistra of WoW, Eh?), but that spice bread does look pretty tasty. If you’re a foodie or just have been looking for a way to use something other than the microwave in your kitchen, it seems like a great place to start. And if you need more than the few they’ve got up so far, don’t forget our old Well Fed Buff column — it’s retired now, but we’ve still got plenty of great WoW-related recipes to try making there as well.