The high cost of rez sickness

Lotonero got his thread locked because he posted it in the wrong forum, but he makes an interesting point: rez sickness costs are higher than ever. Death costs are already pretty high — when you’re dressed in greens and blues it’s not much of a problem, but get yourself down to red on some high-level epics, and see if you don’t wince when you hit up the repair vendor to pay the piper. But rez sickness costs are even worse — they affect durability on all of your items, even those you’re not wearing, and so when a dual-specced healer or tank with two or even three sets of gear goes rez-sick, the amount they have to pay goes through the roof. Now, you might think what I thought: if you’re carrying around that much epic gear, then a) why are you dying, and b) why are you rezzing from a spirit healer? But Wryxian, right before sending Lotonero packing to the suggestions thread, throws in his own two cents: “Maybe not.” Maybe Blizzard might consider it — dual specs wasn’t around when they originally thought up the cost of rez sickness, and maybe since many players are carrying around two sets of gear now, it’s due